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Video games and interactive technology in the ESL classroom
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Video games and interactive technology in the ESL classroom
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Description
Rating
Title
Video
games
and
interactive
technology
in the
ESL
classroom
Subject
Second
Life
(Computer
game)
;
English
language--Study
and
teaching--Foreign
speakers--Computer
network
resources
;
Internet
in
education
;
Virtual
computer
systems
Creator
Anderson
,
Melody
Publisher
Published
by:
Eastern
Washington
University
Libraries
.
816
F
St
.
Cheney
,
WA
99004-2453
.
http://www.ewu.edu/library.xml
Date
2012
Type
text
Format
application/pdf
Source
Original
format
:
MS
Word.docx
Language
eng
Rights
The
author
retains
all
ownership
rights
to the
copyright
to this
Master's
Thesis
.
Copying
of this
document
in
whole
or in
part
is
allowable
only
for
scholarly
purposes
, and with
proper
attribution
given
to the
author
. The
content
of this
thesis
shall
not be
used
for
commercial
purposes
, or for
financial
gain
,
without
the
permission
of the
author
.
Provenance
Received
from the
EWU
Graduate
Studies
Office
.
Description-Table Of Contents
Introduction
--
Literature
review
--
Second
Life
--
Teaching
ESL
using
video
games
--
Conclusions
,
implications
and
ideas
for
further
research
--
References
--
Curriculum
Vitae
.
Date-Created
2012
Format-Extent
2,276,352
bytes
Relation-Requires
Adobe
Acrobat
Reader
Relation-Is Part Of
EWU
Theses
Collection
Relation-Is Format Of
PDF
of
MS
Word.docx
.
[2]
pages
before
title
page
were not
part
of the
original
document
; they were
added
when
converted
to
PDF
.
Original
signatures
on
pages
ii-iii
were
redacted
.
Rights-Access Rights
This
thesis
is
permanently
embargoed
. To
access
the
electronic
copy
,
you
must
have a
valid
EWU
Network
ID
and
Password
.
Rights-Rights Holder
Anderson
,
Melody
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